The Roost

  • Citadel on an earthmote above the Company Ward.
  • About 300 feet above the city.
    • Base level of the citadel about 400 feet above the city.
  • Large steam driven elevator in the center of the courtyard connects the Roost to the Hoist.
  • Whole citadel and earthmote warded against teleportation.
  • Airship docks.
  • Dungeons within the earthmote.
    • Only the most “dangerous” individuals are sent there to be forgotten.
  • Rotating “ring” build on the earthmote at the base of the citadel.
    • Set of massive cannons is build into the ring.
    • These cannons are able to fire deep into the mainland.
    • Takes about an hour to rotate the ring 360 degrees.
  • Citadel is designed to ward off aerial attacks.
  • Many smaller gun emplacements.
  • Harpoon guns allow to trap enemies flying too close, and pull them onto the citadel’s spiked walls.
  • Headquarters of Cerulean Griffins.
  • Garrisons of both Phoenix Guard and Black Cuirassiers.
  • Watchtowers
    • Small watchtowers build around The Roost.
    • All are build on small earthnodes.
    • Used as lookout posts and help in airship navigation.
  • The Rookery
    • Nesting and training grounds for the Black Cuirassiers’s griffins.
    • On the underside of The Roost.

The Roost

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